Macrovision warns of piracy threat to computer games industry
Posted on 21/08/03 11:08 by Dennis                             
Macrovision warns of piracy threat to computer games industry

Submitted by Webitpr:

London, England, 21 August, 2003 - Macrovision Corporation (Nasdaq: MVSN), leading provider of copy protection and digital rights management technologies, issued a warning to the £1.6 billion UK computer games industry as it gathers together for London Games Week (25 '“ 31 August). 'Pirate copying could simply wipe out profits for this innovative and significant UK industry" summarised Martin Brooker, Director of Sales at Macrovision.

The UK is a major force in the worldwide computer games industry, recognised globally for the innovation and imaginative concepts produced here, but the fast growing group of technically aware home-gamers illicitly copying and distributing pirate copies of games is also growing fast. 

The Interactive Digital Software Association in the US estimated that piracy accounted for over US $ 3.2 billion of lost revenue to the gaming industry last year alone. The report highlighted the growing threat from casual copying using CD-recordable drives and unauthorized Internet downloads.

'We need all sectors of the industry to challenge the pirates aggressively. Consumers need to recognise that digital protection of games is a legitimate right of the content owner," continued Martin Brooker.

Macrovision cites the high profile, problems of the music industry as a salutary example. The music industry is now addressing the problems head-on but has a massive battle on its hands to regain control of licenced material. The challenge for the computer games industry is to grasp the nettle now and implement protection systems that will not only cope with the current CD and DVD based distribution methods, but also look to a future where internet distribution and online gaming is the norm.

Macrovision is the worldwide leading provider of copy protection for PC and Mac, CD and DVD- ROMS. It will launch the latest version of its SafeDisc® copy protection system at the upcoming London Games Week (25 '“ 31 August).

Macrovision also provides the most effective technology for securing pre-release evaluation copies of games and software, using the 'try and die" feature set from its SafeCast® system. For video copy protection, Macrovision designed the only widely deployed technology that inhibits DVD-to-DVD-R, DVR and PC hard-drive recording from standalone DVD players.

About Macrovision:

Macrovision develops and markets digital rights management ('DRM"), copy protection, and electronic license management technologies for the video, music and software markets.  For the past 15 years, Macrovision has been the trusted partner in copy protection and rights management for the entertainment industry. Macrovision has worked in partnership with the leading content companies worldwide to develop and deploy technologies that serve the interests of the both rights holders and consumers, delivering solutions that provide an optimum balance between effectiveness and playability. Macrovision's copy protection and rights management technologies have been utilized on over 6 billion DVDs and VHS cassettes, and over 200 million CD-ROMs worldwide.

Macrovision has its corporate headquarters in Santa Clara, California, with international offices in London, Frankfurt, Tel Aviv, Tokyo, Hong Kong, Taipei and Seoul. Macrovision can be found on the Internet at www.macrovision.com.

Macrovision, SafeDisc and SafeCast are registered trademark of Macrovision Corporation. All other products and names mentioned herein are the properties of their respective owners.

Source: Webitpr

Reactions
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By GristyMcFisty, Thursday 21 August 2003 12:19
GristyMcFisty...and buy our product, we'll secure you're games, not! devil
By DeadMan, Thursday 21 August 2003 13:16
DeadManYeah gotta love these companies hyping things up to try and scare people into buying their own products.
By E-Buzz, Thursday 21 August 2003 13:55
As far as i know, every game protected with Marcovision´s Safedisc has been cracked, so why bother buying a product that already is (and will be in the future too) compromised by crackers?.....
By DoMiN8ToR, Thursday 21 August 2003 14:01
DoMiN8ToRThere is a perfect reason for that. Because you just can't copy a game, a lot of the average joe users will be stopped from making a copy. Besides that, the more difficult it is to make a copy, the more people will stop trying. Copy protections work, they are not intended to make copies impossible, just to make it harder.
By dag22, Thursday 21 August 2003 21:13
Harder how hard is it to stick the cd in and pick copy cd?
By yoshix, Friday 22 August 2003 06:20
Anyways, I love their Eco-Scare Tactics, reminds me of the Black Monday that occured back in the day in the Stock Market, you start making everyone panic and bad shiet will happen. Besides, the only way to prevent piracy is A) make the game worth while buying ie. Diablo 2, Half Life, battlefied 1942 allows replayability B) Charge around $25-40 for the games not $50.. biggrin But what do I know.. Im not rich. like the corporations.
By lanky, Saturday 23 August 2003 03:56
[snip] Consumers need to recognise that digital protection of games is a legitimate right of the content owner," continued Martin Brooker [snip] when u buy a product, you are then the content owner.. backups. here in Australia, you have the legal right to make backups. hrmmm
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