Microsoft wants you to develop games for them!
Posted on 15/08/06 02:25 by Quema34                             
Microsoft wants you to develop games for them!

For all those who love and adore Microsoft, MS is offering you the once-of-a-lifetime opportunity:  To create your own games, but allow MS to profit handsomely because you use its software tools!

Sarcasm and (possible) groans aside, MS hopes to lure enthusiasts with the "free" software ("XNA Studio Express") to design games they want, eventually hoping they gain such a following as to have their own "gamer" community," with these members creating games for each other (inferring an "on-demand" basis).  Of course, with all things Microsoft, there is a catch:

In the first incarnation, games developed using the free tools will be available only to like-minded hobbyists, not the Xbox community as a whole. Those who want to develop games will have to pay a $99 fee to be part of a "Creators' Club," a name that is likely to change. Games developed using XNA Game Studio Express will be playable only by others who are part of the club.

While these games could be for the Xbox 360, PC or both platforms, Microsoft likely does this with ulterior motives.  As previously stated, MS envisions profits from a gamers club.  However, MS hopes this gains enough of a following to allow it to publish and sell games online.  Not only will it control which games are sold, but also will get a sizable chunk of the revenue for doing the "work" of "selling" the product.  Naturally, an immediate reason for this is for MS to preempt the Sony PS3 release, as well as Nintendo's Wii. 

At the same time, it asserts the programming community this approach might establish will eventually separate the wheat from the chaff.  This is obviously intended to save MS money, by having others develop games, shorten game production turn-around, and is a cleverly-disguised "outsourcing" approach, where aspiring programmers put their creative efforts into their desired game, graphics, etc., but of course, MS won't pay them for development, yet MS will reap the "benefits" from having a "success" it did not create. 

This also (if successful to the degree MS would like) would greatly reduce marketing efforts, due to word-of-mouth and possibly news from other computer forums.  What some might consider as brilliant market strategy, MS will also introduce these tools to 10 colleges this fall, as part of computer courses!  The bottom line:  MS hopes to find "talent" without traditional recruiting expenses; it hopes online communities will serve as test and focus groups for culling and creating new games; it envisions big $$$ signs as part of a clever campaign; and it embraces and promotes this as a "great opportunity," but mostly as a potentially "great opportunity for it to make money hand-over-fist through gaming club fees and online sales--all without assuming the work and the risk itself.

What's your take on this?  What's MS's true motivations?  Read the full article here.

Source: news.com

Reactions
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By RTV71, Tuesday 15 August 2006 02:58
I'm thinking of making a strategy game where you build a software empire up to monopoly level, buy off politicians to avoid anti-trust actions, force DRM down the user's throats, dump millions on developing countries to coerce them into adopting a software platform which they can't afford, and then get your picture on the cover of a major magazine under the guise of a humanitarian!
By jbailey8, Tuesday 15 August 2006 03:46
DOH!! cool
By Savannah, Tuesday 15 August 2006 13:06
SavannahI'm thinking of making one that deals with tall poppy syndrome. From current observations, it'll be a tremendous smash hit.
By GezusK, Tuesday 15 August 2006 21:22
GezusKGeez, this is a good thing guys, quit trying so hard to bash Microsoft. I wouldn't be playing Counter-strike if it wasn't for a gaming company allowing stuff like this. Its even harder when it comes to consoles, since the hardware is usually locked down. This just gives more people a chance to work it. And would it really have to be a game? Couldn't someone use the SDK to develope a media center or other application for the XBox?
By heystoopid, Wednesday 16 August 2006 00:04
Question, will they pay royalties for these games at the same rate that SONY BMG offers to it's listed artists for downloaded MP3 music and ringtones ? puke
By Rhelic, Tuesday 22 August 2006 01:00
Yes MS will make money from your game, but so won't you. And if the game is realy good, you will be signed by somebody. I see it as a win-win, haven't ou ever heard the line "beggars can't be choosers". If you want a better deal, go get signed to a better game company or just write your game in C++ now and sell it online.
[edited by Rhelic on 22.08.2006 01:01]
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